The ScenarioI described this as a 3-way battle. Actually, the scenario is more a 2-way fight with a few distractions...
The story goes thus: a small band of mercenaries is escorting a tax collector and his takings when they are ambushed by not just 1, but 2 separate armies. The tax collector's forces must try to escape (fat chance!); each of the attackers can win by capturing the cart which contains the tax money.
So, special rules:
- The mercenaries are desperate and won't become demoralised if (when) their forces are reduced below the normal threshold.
- The treasure cart moves and fights as if it were a Horde. It is not destroyed when any combat result would otherwise indicate this, but instead is captured. It then becomes the property of whichever army just beat it, at least until the next army tries to retake it!
- Victory goes to whichever army controls the treasure cart at the end of the game, or the last army standing if all others are demoralised and flee.
As he did so, the goblins' ballista had a clear line of sight to the undead army's flocks of bats. The artillery showed remarkable efficiency by shooting down several bat swarms in a row (were they using cannister or chain-shot, I wonder?)
At the treasure cart, the fight degenerated into a vulgar tussle as generals from both the goblin and the undead armies fought over the loot. It was easy enough for each to recapture the wagon, but they never had a chance to drag it away before the other side counter-attacked!
And that's pretty much how the game ended. There were fights elsewhere, but none were conclusive and all 3 sides claimed that they might have won if we'd been able to continue.